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Games made at the kitchen table.

I'm Lucas McWhirter. I design my own board games and help make other people's at Allplay. This is where my games live: finished, funded, and still on the workbench.

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The Acres Kickstarter, by the numbers

273

backers believed in Acres

$26k

raised on kickstarter

105%

funded, beating the $25,000 goal

21

days on Kickstarter

Acres

Funded on Kickstarter by 273 backers

A tree-farming game set in the yellow pine forests of Arkansas. Draft actions (grow, thin, harvest, go to market), but every player resolves every action. Fence off harvest lanes, buy trucks, build a sawmill, and plan fifteen years ahead. 2-4 players, 90 minutes, ages 12+.

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More from the workshop

Designs in progress, print-and-play duels, and prototypes you can play right in your browser. Playtesters make these games better, so try one and tell me what broke.

Dark Forest sell sheet

Dark Forest

Pilot ships across a modular hex galaxy, dodging black holes and rival sight lines. In development.

Push Luck Sudoku

A solo push-your-luck number puzzle. Playable prototype in your browser.

Wondrous card game banner

Wondrous

A two-player card duel: the underdog Mage defends the spirit realm from the power-hungry Mechanic. Print-and-play.

Heebie Jeebie

A solo puzzle game. Playable prototype in your browser.

Museum After Midnight

Exhibits come alive, grab treasures, BOO your rivals and race home before dawn. 2-7 players. Playable prototype.

Designer's Notebook

The real numbers behind launching a game: backers, ad spend and lessons learned.

Hi, I'm Lucas.

Austin-born, Baylor accounting grad, now in Lenexa working at the board game company Allplay. I started tinkering with a card game during the writers' strike and never stopped. I once owned 200+ games. I'm down to about 120, and my wife would like fewer.

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